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Размер:  3,11 GB   |    Зарегистрирован:  2 года 1 месяц   |    Скачан:  0 раз
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Полного источника не было: 2 года



Год выпуска: 08 ноября 2013
Жанр: Simulator, Racing, 3D
Разработчик/Издатель: Kunos Simulazioni
Язык интерфейса: Русский [MULTI 7]
Язык озвучки: Английский
Тип издания: RePack
Версия игры: 0.22.4
Таблэтка: Вшита (3DM)
Системные требования:
√ ОС: Windows Vista/7/8
√ Процессор: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 5600+
√ Оперативная память: 2 Gb RAM
√ Видеокарта: nVidia GeForce GTS 450 / ATI Radeon HD 6450
√ Свободное место на жестком диске: 12,8 Гб
Assetto Corsa – новый гоночный симулятор компании Kunos Simulazioni. Среди основных особенностей Assetto Corsa значатся современный графический движок с полной поддержкой DirectX 11, реалистичная физическая модель, официально лицензированные автомобили и трассы, воссозданные с помощью лазерного сканирования, открытая архитектура, позволяющая сообществу симрейсеров самостоятельно создавать и внедрять в игру различные модификации и многое другое.

Особенности Repack

1. Ничего не вырезано;
2. Ничего не перекодировано;
3. Время установки ~10мин.;
4. Repack от R.G. Freedom

Список изменений

- Default setup for GT3/GT2 cars are now a bit higher to avoid invalid setup. By rules, such cars must not go under 60mm ride height.
- Fixed Nurb. Sprint track map
- Race Rules are checked each time the user presses the button
- Fuel changes trigger Race Rules checking
- Slightly modified P4/5 Competizione default ride height
- Assetto Corsa does not crash on missing files and errors (enabled mods with errors again)
- Correction on alignment values on Mercedes SLS AMG setup screen
- Corrected Monza ideal line
- In-game apps must now be enabled in the game's launcher under Options > General
- Added new car Mercedes SLS
- Added new track Nurburgring Sprint
- Tyre model modifications, more direct and "alive" FFB on all cars. We advice less FF "effects"
- AI modifications for Mercedes SLS AMG & McLaren MP4 12C street
- fixed drag race
- all cars with H pattern manual gearbox, when used with paddles, can now enable autocut-off autoblip assist properly. The timings are slower than what you can achieve with an H shifter hardware.
- Fixed multiplayer leaderboard logic
- Fixeg bugs in multiplayer GUI
- Overlay leaderboard implemented (Press F9 to cycle between 4 different modes)
- Fixed horn & lights in multiplayer
- Graphics & CPU Performance improvements
- Multiplayer Blacklist system improved
- Intro video at first launch, possible to disable it from options
- Replay Size reduced
- Replay frame interpolation improved
- Time Attack : fixed crash when trying to load open tracks & lap estimation formula improved
- Setup Force Feedback setting page improved
- ksEditor : notify when skinned mesh is imported with a wrong scale
- ksEditor : fixed IN/OUT camera normalized start-end position not rendering on spline during camera editing
- Fixed small random flashes during gameplay
- Added dedicated leaderboard APP
- Updated TAB key ingame leaderboard with a new look and functions
- Skidmarks start shape fixed and rendering is now faster
- Python apps can be enabled / disabled from the launcher
- Fixed bug "return to pits and lap counting in some special cases"
- Added Python camera control
- Fixed tyres jittering at low speeds
- Fixed missing wheels when AI car brake its engine and goes to pits
- Physics related rules : now cars must respect their defined set of rules in order to run on the track
- Track cameras now place the car in the middle of the screen
- Post Process App selector : fixed loading of default ppEffects.ini
- AI improvements
- Improved Drag AI
- Skidmarks are now disabled when setting World Detail to minimum
- Dynamic track randomness now less pronounced
- Fixed Drag Race init
- Python :: exposed getCarsCount(), getCarLeaderboardPosition( carIndex ) , getCarRealTimeLeaderboardPosition( carIndex )
- Now fonts are read locally and not inside system folder
- Graphics performance improvements
- Fixed PP FXAA
- Improvements on Font management
- Linux server in server folder
- GUI fixes
- Replay now records the sun position
- Fixed replay and Esc Menu interactions
- Fixed skidmarks not visible in 0.21.8
- Implemented GPU profiler with new PP engine
- RaceControl Leaderboard Fixes
- Mirror Aspect Ratio Fixed
- General fixes on multiplayer GUI
- White border on skidmarks fixed
- Size of the sun reduced
- Reduced noise for analogic input
- Driver's name is printed higher respect to the center of the car
- Launcher: control configuration device acquisition exception handling
- Launcher default theme: minor cosmetic changes to labels
- New Race Control
- Server is now in control of fuel rate
- Server is now in control of tyre rate
- Server is now in control of damage level
- AI does not flatshift cars with no autocutoff anymore
- Added "transfer" grip from session to session
- Launcher: control configuration now includes assignment option for the newly implemented handbrake as axis (note: mutually exclusive with the button assignment)
- Improved communication with X360 GamePad
- Added password support for pickup servers
- Improved Server Configurator
- Server will now stop with an error if a booking session is added in pickup mode
- Server will now stop with an error if cars in the entry list do not match the legal car entries in the server_cfg
- Server will now stop with an error if multiple tracks are selected in pickup mode (unsupported feature)
- Server will now correctly report to race lobby about the available seats in pickup mode
- Launcher default theme: adjustments to multiplayer session info/request buttons
Early Access 0.20.5
- TEMPLATE_CAR_demo_V1.fbx now included in sdk/dev/car-pipeline-v1.03 . Template will be updated again next week with better example
- McLaren MP4 12C GT3 corrected RPM leds in cockpit
- Comments for obsolete section in physics files.
Early Access 0.20.4
- Launcher: further stability fixes for triple-screen setups
- Launcher: launcher render size limit slider (useful for triple-screen setups) in Options > General
Early Access 0.20.3
- Launcher: stability fixes for triple-screen setups.
Early Access 0.20.2
- Fixed wings animations in replay
- Frequencies and damping ratio work for front monoshock
- Dynamic wing controller now uses setup value as initial angle value
- Shaders normal map improvements
- KS Suspension editor. A simple editor for your suspension.ini file that gives some additional data
- KS Gear Ratio editor. A simple editor that creates gear ratios from cogs
Early Access 0.20.1
- Launcher: optimizations for ultra high resolution and triple screen setups
- Launcher: GPU memory usage limit
- Fixed no collisions in multiplayer
Early Access 0.20
- New setting enables forms to overlap ingame
- Fix to some cars in showroom
- Fixed debug apps
- Improved log messages for easier debug
- Improvements in skybox rendering inside the cubemap
- Addedd penalty in time attack for going too slow
- Fixed Time Attack spawn position in some track
- Added Formula K car with open physics as a template car for modders (found inside folder sdk/dev)
- Added open tyre physics files from all AC cars (found inside folder sdk/dev/tyres_ac) as examples
- BMW Z4 GT3 performance balance (slightly faster)
- Corrected non working mirrors on Lotus Exige 240r
- Corrected non working mirrors on Lotus Exige S Roadster
- Corrected disappearing cockpit on M3 E92
- Corrected wrong proportions on Ferrari 458 mirrors
- Corrected internal glasses on lotus GTC and GX
- Fixed Python lap count
- Increased Setup bar animation speed
- Fixed error for laptimes > 99:59:999
- New Shared Memory Layout (update your application!) example on http://www.assettocorsa.net/forum/index.php?threads...-reference.3352/
- Fixed non-ascii symbols on Setup Tab
- Fixed time left showed in Basic App during practice solo session
Early Access 0.15.3
- Launcher now operates in single process mode
- Launcher: full software-only rendering mode added
- Launcher: further refinements for the steam overlay integration (requires GPU accelerated mode)
- Default launcher theme: errors while loading cars and tracks will not result in a failed load attempt, instead a list of problematic content will be displayed
Early Access 0.15.2
- Fixed acServer Linux builds
Early Access 0.15.1
- Fixed showroom crash
- Launcher: fixes for certain situations that could cause a crash on startup
- Launcher: error trapping for the control configuration dialog
- Default launcher theme: restored the upgrade icon in summary
Early Access 0.15
- Editor released and available as a tool for everyone
- acServer bugfixing
- Physics & time-related fixes
- Fixed AI setup loading
- Setup Debug follows the currently focused car
Early Access 0.10.4
- Launcher: changes for better Steam overlay integration
- Launcher: fixes for certain situations that could cause a crash on exit.
Early Access 0.10.3
- Fix for certain condition that causes the launcher to hang on theme load.
Early Access 0.10.2
- Added Python example for Ingame chat
Early Access 0.10.1
- Default launcher theme: Fix for the missing track selection images
- Default launcher theme: Fix for potential results module initialization error
Early Access 0.9.13
- Fixed issue that prevented the refresh & ping buttons from being re-enabled.
- Added a fallback server in case main lobby server is inaccessible to client.
- Default launcher theme: yet another attempt at fixing the car modal overlay not displaying properly on very high resolution monitors.
- Server message overlays will now close when clicked.
Early Access 0.9.12
- Even longer timeout value for retrieving the server list
- Added detailed logging for connection problems to the lobby server
Торрент: Зарегистрирован   [ 2014-08-30 23:32 ] · 70F8DB3DA6260878FD1830261634DC4DFE8ED6CC

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